Pool report for Promotor Published: Thu, 17 Sep 2009 14:12 by Wooble Proposal Pool Date last ratified: 24 May 2009 Date of ratified report: 19 May 2009 Disclaimer: I'm using a Received: header to determine the date for "Redundant Redundancy Cleanup"; another copy of this proposal sent to the backup list has already been distributed. The proposal pool contains the following proposals: }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: ordinary ai: 1.0 interest: 3 proposer: ais523 title: A Terrible Proposal submit_date: 2009-06-16 submit_mid: <1245152362.4947.4.camel@dell.linuxdev.us.dell.com> distributability: undistributable Create a rule with the following text: {{{ Any set of persons who between them have at least 10 instances of the patent title Champion can create arbitrary instruments (which need not be rules or proposals) by unanimous consent, followed by announcement of the fact to a public forum. Such instruments are authorised to change the rules. }}} }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 1 proposer: Yally title: Creative Offices submit_date: 2009-06-11 submit_mid: distributability: undistributable Create a new power-2 rule entitled "Creative Offices" and the following text: A creative office is a role defined as such by the rules. All creative offices are offices. When a player ceases to hold a creative office, then, rules to the contrary notwithstanding, that player CAN NOT come to hold that office again for 3 months. When a player has held a creative office consecutively for 3 months, any player CAN cause that creative office to become vacant by announcement. The IADoP tracks which players, if any, are not permitted to hold a particular creative office Amend the first sentence of Rule 2247 to read: The Janitor is a creative office; its holder is responsible for cleaning the rules. Amend the first sentence of Rule 2216 to read: The Anarchist is a creative office; its holder is responsible for proposing the repeal of rules. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 3.0 interest: 1 proposer: c. title: R101 Safety Net submit_date: 2009-06-24 submit_mid: <6bf32280906241314t7321114cg4d04903a565d188a@mail.gmail.com> distributability: undistributable Enact a new Power=3 Rule reading: comex CAN cause this rule to amend itself by announcement, as long as e published the amendment for public review at least 24 hours ago. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 0 proposer: G. title: fix ancient cards submit_date: 2009-07-21 submit_mid: distributability: undistributable Amend Rule 2262 (The Deck of Justice) by replacing: * Discard Picking - Indicate a card that was played or destroyed in the past 72 hours. It is transferred to your hand. with: * Discard Picking - Indicate a card that was played or destroyed in the past 72 hours. It is created in your hand. Amend Rule 2261 (The Deck of Change) by replacing the word "discard" with "destroy" where it appears in the rule. Amend Rule 2260 (The Deck of Government) by replacing "Vote Power" with "voting limit" where it appears in the rule. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: ordinary ai: 1.0 interest: 3 proposer: Darth Cliche coauthors: title: O RLY? submit_date: 2009-07-27 submit_mid: <00163646d64ec75156046fb15e63@google.com> distributability: undistributable ais523 wins. Rodlen wins. Every player who voted FOR on this Proposal wins. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: ordinary ai: 1.0 interest: 1 proposer: Murphy coauthors: title: We don't need this exception submit_date: 2009-08-12 submit_mid: <4A834F26.5080109@socal.rr.com> distributability: undistributable Amend Rule 2168 (Extending the voting period) by removing the text "and the vote collector". [If e wants to resolve an unpopular proposal during the second week, despite having voted FOR it emself, then e can retract eir vote first.] }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 3.0 interest: 0 proposer: c. coauthors: title: null submit_date: 2009-08-17 submit_mid: <6bf32280908171132g86a5962td3389a631dbcb5de@mail.gmail.com> distributability: undistributable Create a Power-3 rule with text: {{{ c. CAN cause this rule to amend itself with support. }}} }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 1 proposer: Pavitra coauthors: title: Sensible Salary Switch submit_date: 2009-09-01 submit_mid: <4A9D7C1C.6040800@gmail.com> distributability: undistributable Amend Rule 2258 (Decks, Draws, and Salaries) to read: Any deck of cards defined by this rule is known as a Basic Deck. Each first-class player has four fungible Salary switches tracked by the Accountor. The possible values of a Salary switch are the defined basic decks. The default value of a Salary switch is Change if its owner has at most one other Salary switch set to Change, or otherwise Justice if its owner has no other Salary switch set to Justice, or otherwise Government. A player CAN change the value of any of eir own Salary switches by announcement. At the beginning of each month, each first-class player earns a number of draws from each Basic Deck equal to the number of eir Salary switches that were flipped to that deck at the beginning of the month. As soon as possible after the beginning of each month, the Accountor SHALL publish the state of each first-class player's Salary switches as they were at the beginning of the month. Office Salary is a switch for each office tracked by the Accountor, with possible values being the names of each basic deck (default Government). The holder of each OFFICE CAN change that office's salary by announcement. At the beginning of each week, each holder of an office earns a number of draws from the deck indicated by the switch equal to the interest index for that office. When a first-class player registers, e earns two draws from each basic deck. The Deck of Government is a deck of cards tracked by the Grand Poobah. The Deck of Justice is a deck of cards tracked by the Insulator. The Deck of Change is a deck of cards tracked by the Anarchist. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 1 proposer: Pavitra coauthors: title: No Vacancy v.3 submit_date: 2009-09-10 submit_mid: <4AA890B0.1000601@gmail.com> distributability: undistributable If a Rule titled "Assumption of Vacant Offices" exists, then amend it by replacing its entire text with the following {}-delimited text; otherwise, create a new Power-2 rule, "Assumption of Vacant Offices", with the following {}-delimited text: { Assumption is an elected office switch with values Postulated (default) and Assumed. Changes to Assumption are secured. An active first-class player can make emself the holder of an elected office by announcement, provided that both (1) the office is either vacant or Assumed, and (2) there is no election for that office currently in progress. Upon doing so, the office's Assumption is flipped to Assumed. When the holder of an office ceases to be an active player, the office's Assumption is flipped to Assumed. When a person comes to hold an office, or would come to hold an office if e did not hold it already, by a means other than the one provided by this Rule, then the Assumption of that office is flipped to Postulated. } Amend Rule 2255 (Major Arcana) by replacing "vacant" with "vacant or Assumed". }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 3 proposer: C-walker coauthors: title: Card Rewrite submit_date: 2009-09-13 submit_mid: distributability: undistributable [ Repeals 5 of the card Rules while keeping the same level of functionality. Repeals monthly salaries. Creates a per-deck hand limit system. Makes Major Arcana a separate (non-Cards) set of imposed offices. Secures creation and destruction of cards. Rewrites the three deck rules. Makes the Dealor, a new office, the single office in charge of cards. ] Replace the entire text of Rule 2253 (Cards) with: Cards are a class of assets whose ownership is restricted to players. Each card has exactly one type and exactly one deck; each type of card is a currency. Creation and destruction of cards is secured. The Dealor is an office, and recordkeepor of Cards. The Dealor CAN, by announcement, create and destroy Cards, but SHALL NOT do so except as allowed by the Rules. Each card type has a Frequency, tracked by the Dealor, which is a non-negative integer defaulting to 0. Changing a card type's Frequency is secured. The Dealor CAN, without 2 objections, change a specified card type's Frequency. When a player 'earns a draw' from a specified deck, the Dealor SHALL, as soon as possible, create a randomly selected card from that deck in the possession of that player, with the probability of each card being selected equal to its Frequency divided by the total Frequencies of all cards in that deck. When a first-class player registers, e earns two draws from each deck. Repeal Rule 2254 (Position Cards), Rule 2256 (Exploit Cards), Rule 2266 (Effect Cards), Rule 2257 (Dealing Cards) and Rule 2258 (Decks, Draws, and Salaries). Replace the entire text of Rule 2259 (Hand Limits) with: Each player has a Hand Limit, tracked by the Dealor, which is a non-negative integer with a default of 5 for first-class players and 0 for all others. As soon as possible after the beginning of each month, the Deakor SHALL do the following X times, where X is the number of decks in existence, except with Y replaced with the name of a different deck each time: For each player who owned more cards from the Y deck than eir Hand Limit at the beginning of the month, destroy Y cards in eir possession until e owns a number of Y cards equal to eir Hand Limit. Replace the entire text of Rule 2260 (The Deck of Government) with: When a player completes the weekly or monthly duties for an office, or wins an election for an office, e earns a number of draws from the deck of Government equal to the Interest Index of the office. The following is a list of the types of cards in the Government deck, and how players CAN play (spend, destroy) each type of card: * Roll Call A player CAN play a Roll Call, indicating a player and an ongoing ordinary Agoran Decision with more than 24 hours remaining in its voting period. The indicated player's voting limit on that Decision is increased by one. * Debate-o-Matic A player CAN play a Debate-o-matic, Indicating an ongoing ordinary Agoran Decision. It becomes democratic. * Arm-Twist A player CAN play an Arm-Twist, indicating a player and an ongoing ordinary Agoran Decision. The indicated player's voting limit on that Decision is increased by one. * On the Nod A play CAN play an On the Nod, indicating an ongoing ordinary Agoran Decision that has not been filibustered. That Decision is rubberstamped. * Kill Bill A player CAN play a Kill Bill, indicating an ongoing ordinary Agoran Decision. That Decision is vetoed. * Lobbyist A player CAN play a Lobbyist to increase the caste of a specified player other them emself by one. * Local Election A player CAN play a Local Election, indicating a non-Savage player. The indicated player's caste is decreased by one. * No Confidence A player CAN play a No Confidence, indicating an office. If there is an ongoing election for the office, it is canceled (there is no change in its holder). An election for the office is initiated. * Goverment Ball If a player holds an "X Ball" card (where X is the name of a deck) for each deck, that player satisfies the winning condition of Win by Lotto. Cleanup Procedure: For each other deck one such corresponding Ball card is destroyed. Replace the entire text of Rule 2261 (The Deck of Change) with: When an interested proposal is adopted, its author earns a number of draws from the Change deck equal to the Interest Index of the adopted proposal, and the coauthors of the proposal (if any) earn one draw from the Change deck each. The following is a list of the types of cards in the Change deck, and how players CAN play (spend, destroy) each type of card: * Distrib-u-Matic A player CAN play a Distrib-u-matic, indicating an Undistributable proposal. It becomes Distributable * Committee A player CAN play a Committee, indicating a Distributable proposal. It becomes Undistributable. * Your Turn A player CAN play a Your Turn, indicating a player. The indicated player SHOULD destroy at least one card in eir possession in the next 72 hours. If e fails to do so, the player of Your Turn CAN once destroy a card in the indicated player's possession by announcement in the subsequent week. * Presto! A player CAN play a Presto!, indicating a player and a card owned by that player. The card is transferred to the Presto! player. * Not Your Turn A player CAN play a Not Your Turn, indicating a given playing of a card that occurred in the last 24 hours. That play is canceled and did not occur. If this would lead at any time in the 24 hours after the playing of this card to a paradox which would prevent its play, its play is unsuccessful. * Change Ball If a player hold an "X Ball" card (where X is the name of a deck) for each other deck you satisfy the winning condition of Win by Lotto. Cleanup Procedure: For each other basic deck one such corresponding Ball card is destroyed. * Supersize Me A player CAN play Supersize Me, specifying a player. That player's Hand Limit is increased by 1. * Shrink Potion A player CAN play a Shrink Potion, specifying a player. That player's Hand Limit is decreased by 10% (rounded up). Replace the entire text of Rule 2262 (The Deck of Justice) with: When a judge judges a judicial case within the time limit for judging that case, e earns a number of draws from the Justice deck equal to the Interest Index of the case. If a judge's judgement is OVERTURNED or REASSIGNED on appeal, any player CAN destroy any Cards the judge earned for judging the case by announcement. The following is a list of the types of cards in the Justice deck, and how players CAN play (spend, destroy) each type of card: * Absolv-o-Matic A player CAN play an Absolv-o-matic, indicating a player with at least one Rest. A Rest in that player's possession destroyed. * Stool Pigeon A player CAN play a Stool Pigeon, indicating a player who has not been indicated for this card within the last 72 hours. A Rest is created in that player's possession. * Drop your Weapon A player CAN play Drop your Weapon, indicating a player and a card held by that player. The card is destroyed. * Discard Picking A player CAN play Discard Picking, indicating a type of card where at least one card of that type was destroyed in the past 72 hours; a card of that type is created in eir possession. * Justice Ball If a player owns an "X Ball" card (where X is the name of a deck) for each other deck you satisfy the winning condition of Win by Lotto. Cleanup Procedure: For each other basic deck one such corresponding Ball card is destroyed. * Dunce Cap Owning a Dunce Cap card is a Losing Condition. The holder of this card CANNOT destroy it by announcement, and CANNOT transfer it unless e has held it for at least one week, other Rules to the contrary notwithstanding. In Rule 2255 (Major Arcana), replace The Major Arcana is a deck of Position cards whose dealer is the Herald. The following Major Arcana cards are defined: with: The following is a list of the Prerogatives, a set of imposed offices with the indicated privileges and abilities. The holder of a Prerogative CAN change its holder by announcement. and retitle Rule 2255 to "Prerogatives". In Rule 402 (Identity of the Speaker), replace Once per quarter, and once after gaining the office, the Speaker CAN Form a Government by publishing a list of every defined Major Arcana card, and listing (for each card) a different active player who holds the Patent Title Champion. Such a formation of government, when triggered, has the self-ratifying effect of transferring the indicated cards to the indicated players. with: Once per quarter, and once after gaining the office, the Speaker CAN Form a Government by publishing a list of every defined Prerogative office, and listing (for each office) a different active player who holds the Patent Title Champion. Such a formation of government, when triggered, has the self-ratifying effect of causing the indicated offices to be held by the indicated players. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 0 proposer: coppro title: Redundant Redundancy Cleanup submit_date: 2009-09-15 submit_mid: <4AAD1E2C.8030001@gmail.com> distributability: distributable distributability flipped: 2009-09-15 00:00:00 In R1607, delete the paragraph reading A player CAN flip a specified proposal to Distributable without Objection. [The prior paragraph is sufficient.] }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: ordinary ai: 1.0 interest: 1 proposer: Murphy title: Fix contest limits submit_date: 2009-09-15 submit_mid: <4AAF5204.7030104@socal.rr.com> distributability: distributable distributability flipped: 2009-09-15 00:00:00 Amend Rule 2233 (Awarding and Revoking Points) by replacing the second paragraph with this text: The contestmaster of a contest CAN and SHALL award and revoke points as directed by that contract, except that e CANNOT thus cause either the total number awarded or the total number revoked on any axis due to that contest in a given week to exceed that contest's threshold index. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 3.0 interest: 2 proposer: C-walker coauthors: title: Fix the Senate submit_date: 2009-09-16 submit_mid: distributability: undistributable Text enclosed in [[ ]] is comment text, and for reference only. [[ There are currently several problems with the Senate Rule. Firstly, the following: A Senator is any first-class player whose most recent registration was at least sixty days ago. This means that players who register and then become inactive very quickly still manage to get into the Senate. This is easy to fix: simply make potential Senators make themselves Senators by announcement. I have also made Senatorship into a switch: ]] Amend Rule 2177 (The Senate) by replacing: A Senator is any first-class player whose most recent registration was at least sixty days ago. The set of all Senators is known as the Senate. The Registrar's report includes a list of all Senators. with: Senatorship is a player switch, tracked by the Registrar, with values Citizen (default) and Senator. Changes to Senatorship are secured. The set of all Senators is known as the Senate. A first-class player whose most recent registration was at least sixty days ago CAN flip eir Senatorship to Senator by announcement. [[ The second problem is minor: the Rule still references Ministers Without Portfolio. ]] Amend Rule 2177 (The Senate) by replacing During emergency session, any Senator CAN declare a filibuster on a proposal in its voting period, with 2 supporting Senators, provided no filibuster has been declared on that proposal in the past. Any Senator CAN end a filibuster on a proposal with 4 supporting Senators and without objection from a Minister without Portfolio (any of whom CAN object). with: During an emergency session, any Senator CAN declare a filibuster on a proposal in its voting period with 2 supporting Senators, provided no filibuster has been declared on that proposal in the past. Any Senator CAN end a filibuster on a proposal without Senator three objections. [[ The final problem with the Senate is that while it can block proposals, in cannot force ones through. The simplest fix to that is the following: ]] Append the following to Rule 2177 (The Senate): During an emergency session, the eligible voters on a democratic decision are the active Senators, each with a voting limit of one, Rules to the contrary notwithstanding. [[ And so the above works, ]] Mutate Rule 2177 (The Senate) to Power 3. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 1 proposer: Murphy title: Judicial fixes submit_date: 2009-09-17 submit_mid: <4AB17EF4.2010102@socal.rr.com> distributability: distributable distributability flipped: 2009-09-17 00:00:00 Amend Rule 1868 (Judge Assignment Generally) by replacing this text: The entities qualified to be assigned as judge of a judicial case are the active players, with this text: The entities qualified to be assigned as judge of a judicial case are the active players who have not previously been assigned as its judge, Amend Rule 911 (Appeal Cases) by replacing this text: The entities qualified to be assigned as judge of an appeal case are the judicial panels consisting of max(3,1+2*R) members (where R is the rank of the prior case), where each of the members is qualified to be assigned as judge of the prior case and none of the members is the prior judge. with this text: The entities qualified to be assigned as judge of an appeal case are the judicial panels consisting of max(3,1+2*R) members (where R is the rank of the prior case), where each of the members is qualified to be assigned as judge of the prior case (or, if this would result in no panels being qualified, then where each of the members would be qualified to be assigned as judge of the prior case if e was Supreme). }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: democratic ai: 2.0 interest: 0 proposer: Murphy coauthors: title: Kill it with fire submit_date: 2009-09-15 submit_mid: <4AAF9EF9.9010508@socal.rr.com> distributability: undistributable Terminate the contract that was known as Points Party at the time this proposal was submitted. }{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{ chamber: ordinary ai: 1.0 interest: 1 proposer: ais523 title: Fix point awards submit_date: 2009-09-17 submit_mid: <1253195307.4814.9.camel@dell.linuxdev.us.dell.com> distributability: distributable distributability flipped: 2009-09-17 00:00:00 Amend the second paragraph of rule 2233 ("Awarding and Revoking Points") to read: {{{ The contestmaster of a contest CAN and SHALL award and revoke points as directed by that contract up so long as the total number of points awarded or revoked on any axis in any week do not exceed that contest's threshold index. Awards and revocations that counteract a previous award or revocation for that contest that was not in accordance with it's contract or that exceeded the contest's threshold index do not count against this weekly limit. }}} [[Re-adds a weekly time period to the rule; it was accidentally removed by proposal 6369.]]